Oberon Media, the world's leading multi-platform
casual games company, announced that it has continued its efforts to bring
social functionality features to casual games by launching connected social
features in download games. This builds on the success the company has gained
leveraging social features in Smartphone and online games and highlights
Oberon's aggressive push to bring social connectivity to game experiences on
every platform as part of their 2010 strategy.
The connected social features allow players to link to
their social network through Facebook Connect, see friends who are also playing
the game, suggest the game to others and share achievements as they are earned
in-game. Players can take advantage of these features in City Sights: Hello
Seattle and Paradise Quest, both published by I-play, Oberon Media's publishing
division.
Following this initial release, Oberon will optimize a
platform experience that will be rolled out to our Game Center partners and
allow for creation of "premium social" games. Oberon is also working
with developer partners to test our new Social SDK that further leverages this
new functionality and will continue to introduce these capabilities to global
developer partners in the next quarter.
"As games' connectivity to social graphs expands
through APIs like Facebook Connect it becomes evident how powerful this
functionality is to enhance the gaming experience." said Tony Leamer, VP
of Marketing for I-play. "We believe games on all platforms and for all
audiences will eventually leverage social components."
Oberon Media is at the forefront of companies deeply
integrating social media and players' social graphs into game experiences on
multiple platforms. I-play has previously launched several social-connected
Smartphone games such as Paradise Quest and Artist Colony in addition the
successful Facebook game Bubble Town: Party Planet.
"Oberon's massive footprint of users, games and
platform presence represents a tremendous opportunity to leverage social graphs
integration on a large scale." Ofer Leidner, co-founder and chief strategy
officer at Oberon Media, commented, "This can be done through enabling a
large number of existing games to become more social across many platforms or
through creating games designed around the social graph from the start, but
optimized for platforms outside of Facebook.com." About Oberon Media
Oberon Media, the world's leading multi-platform casual games company, is the
first company to deliver global, integrated casual games solutions across three
platforms-online, mobile and interactive television and at retail. Oberon game
solutions have been adopted by the world's leading digital and media companies,
such as Microsoft, AT&T, Verizon, Yahoo!, Electronic Arts, Orange France
and NHN. The Game Center combines casual game content, merchandizing and
features to fulfill our partners' specific needs. Oberon Media's game
publishing division, I-play, works with the industry's best and award-winning
game developers to produce the top-selling casual games, which are played
across online, mobile, console and iTV platforms in more than a dozen
languages. Founded in 2003, Oberon Media is headquartered in New York with
offices in North America, Europe and Asia, and is backed by Goldman Sachs,
Morgan Stanley and Oak Investment Partners.
Keywords: AT&T, Advertising, Asia, Blogging, China,
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Television.
This
article was prepared by Marketing Weekly News editors from staff and other
reports.
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